feat: auto delete server if it is inactive for more than 5 minutes, minor fix

This commit is contained in:
2025-07-18 20:34:11 +05:00
parent 7e4e2c0bad
commit 259e3c373b
7 changed files with 126 additions and 5 deletions

View File

@ -101,11 +101,18 @@ class EventService:
"port": 25565, # Стандартный порт Minecraft
"description": f"Minecraft server {server_ip}",
"max_players": 100,
"registered_at": datetime.utcnow()
"registered_at": datetime.utcnow(),
"last_activity": datetime.utcnow() # Добавляем поле last_activity
}
await game_servers_collection.insert_one(server_data)
print(f"[{datetime.utcnow()}] Зарегистрирован новый сервер: {server_ip}")
else:
# Обновляем активность существующего сервера
await game_servers_collection.update_one(
{"ip": server_ip},
{"$set": {"last_activity": datetime.utcnow()}}
)
return existing_server or await game_servers_collection.find_one({"ip": server_ip})
@ -114,11 +121,18 @@ class EventService:
from app.db.database import db
online_players_collection = db.online_players
game_servers_collection = db.game_servers
# Получаем ID сервера
server = await self._register_server(server_ip, {})
server_id = server["id"]
# Обновляем время активности сервера
await game_servers_collection.update_one(
{"id": server_id},
{"$set": {"last_activity": datetime.utcnow()}}
)
# Помечаем всех игроков как оффлайн на этом сервере
await online_players_collection.update_many(
{"server_id": server_id},