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This commit is contained in:
2025-07-05 02:47:34 +05:00
commit 7bb8fd0150
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7
.erb/configs/.eslintrc Normal file
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{
"rules": {
"no-console": "off",
"global-require": "off",
"import/no-dynamic-require": "off"
}
}

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/**
* Base webpack config used across other specific configs
*/
import webpack from 'webpack';
import TsconfigPathsPlugins from 'tsconfig-paths-webpack-plugin';
import webpackPaths from './webpack.paths';
import { dependencies as externals } from '../../release/app/package.json';
const configuration: webpack.Configuration = {
externals: [...Object.keys(externals || {})],
stats: 'errors-only',
module: {
rules: [
{
test: /\.[jt]sx?$/,
exclude: /node_modules/,
use: {
loader: 'ts-loader',
options: {
// Remove this line to enable type checking in webpack builds
transpileOnly: true,
compilerOptions: {
module: 'nodenext',
moduleResolution: 'nodenext',
},
},
},
},
],
},
output: {
path: webpackPaths.srcPath,
// https://github.com/webpack/webpack/issues/1114
library: { type: 'commonjs2' },
},
/**
* Determine the array of extensions that should be used to resolve modules.
*/
resolve: {
extensions: ['.js', '.jsx', '.json', '.ts', '.tsx'],
modules: [webpackPaths.srcPath, 'node_modules'],
// There is no need to add aliases here, the paths in tsconfig get mirrored
plugins: [new TsconfigPathsPlugins()],
},
plugins: [new webpack.EnvironmentPlugin({ NODE_ENV: 'production' })],
};
export default configuration;

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/* eslint import/no-unresolved: off, import/no-self-import: off */
module.exports = require('./webpack.config.renderer.dev').default;

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/**
* Webpack config for development electron main process
*/
import path from 'path';
import webpack from 'webpack';
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
import { merge } from 'webpack-merge';
import checkNodeEnv from '../scripts/check-node-env';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
// at the dev webpack config is not accidentally run in a production environment
if (process.env.NODE_ENV === 'production') {
checkNodeEnv('development');
}
const configuration: webpack.Configuration = {
devtool: 'inline-source-map',
mode: 'development',
target: 'electron-main',
entry: {
main: path.join(webpackPaths.srcMainPath, 'main.ts'),
preload: path.join(webpackPaths.srcMainPath, 'preload.ts'),
},
output: {
path: webpackPaths.dllPath,
filename: '[name].bundle.dev.js',
library: {
type: 'umd',
},
},
plugins: [
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
new BundleAnalyzerPlugin({
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
analyzerPort: 8888,
}),
new webpack.DefinePlugin({
'process.type': '"browser"',
}),
],
/**
* Disables webpack processing of __dirname and __filename.
* If you run the bundle in node.js it falls back to these values of node.js.
* https://github.com/webpack/webpack/issues/2010
*/
node: {
__dirname: false,
__filename: false,
},
};
export default merge(baseConfig, configuration);

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/**
* Webpack config for production electron main process
*/
import path from 'path';
import webpack from 'webpack';
import { merge } from 'webpack-merge';
import TerserPlugin from 'terser-webpack-plugin';
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import checkNodeEnv from '../scripts/check-node-env';
import deleteSourceMaps from '../scripts/delete-source-maps';
checkNodeEnv('production');
deleteSourceMaps();
const configuration: webpack.Configuration = {
devtool: 'source-map',
mode: 'production',
target: 'electron-main',
entry: {
main: path.join(webpackPaths.srcMainPath, 'main.ts'),
preload: path.join(webpackPaths.srcMainPath, 'preload.ts'),
},
output: {
path: webpackPaths.distMainPath,
filename: '[name].js',
library: {
type: 'umd',
},
},
optimization: {
minimizer: [
new TerserPlugin({
parallel: true,
}),
],
},
plugins: [
new BundleAnalyzerPlugin({
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
analyzerPort: 8888,
}),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'production',
DEBUG_PROD: false,
START_MINIMIZED: false,
}),
new webpack.DefinePlugin({
'process.type': '"browser"',
}),
],
/**
* Disables webpack processing of __dirname and __filename.
* If you run the bundle in node.js it falls back to these values of node.js.
* https://github.com/webpack/webpack/issues/2010
*/
node: {
__dirname: false,
__filename: false,
},
};
export default merge(baseConfig, configuration);

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import path from 'path';
import webpack from 'webpack';
import { merge } from 'webpack-merge';
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import checkNodeEnv from '../scripts/check-node-env';
// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
// at the dev webpack config is not accidentally run in a production environment
if (process.env.NODE_ENV === 'production') {
checkNodeEnv('development');
}
const configuration: webpack.Configuration = {
devtool: 'inline-source-map',
mode: 'development',
target: 'electron-preload',
entry: path.join(webpackPaths.srcMainPath, 'preload.ts'),
output: {
path: webpackPaths.dllPath,
filename: 'preload.js',
library: {
type: 'umd',
},
},
plugins: [
new BundleAnalyzerPlugin({
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
}),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*
* By default, use 'development' as NODE_ENV. This can be overriden with
* 'staging', for example, by changing the ENV variables in the npm scripts
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),
new webpack.LoaderOptionsPlugin({
debug: true,
}),
],
/**
* Disables webpack processing of __dirname and __filename.
* If you run the bundle in node.js it falls back to these values of node.js.
* https://github.com/webpack/webpack/issues/2010
*/
node: {
__dirname: false,
__filename: false,
},
watch: true,
};
export default merge(baseConfig, configuration);

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/**
* Builds the DLL for development electron renderer process
*/
import webpack from 'webpack';
import path from 'path';
import { merge } from 'webpack-merge';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import { dependencies } from '../../package.json';
import checkNodeEnv from '../scripts/check-node-env';
checkNodeEnv('development');
const dist = webpackPaths.dllPath;
const configuration: webpack.Configuration = {
context: webpackPaths.rootPath,
devtool: 'eval',
mode: 'development',
target: 'electron-renderer',
externals: ['fsevents', 'crypto-browserify'],
/**
* Use `module` from `webpack.config.renderer.dev.js`
*/
module: require('./webpack.config.renderer.dev').default.module,
entry: {
renderer: Object.keys(dependencies || {}),
},
output: {
path: dist,
filename: '[name].dev.dll.js',
library: {
name: 'renderer',
type: 'var',
},
},
plugins: [
new webpack.DllPlugin({
path: path.join(dist, '[name].json'),
name: '[name]',
}),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),
new webpack.LoaderOptionsPlugin({
debug: true,
options: {
context: webpackPaths.srcPath,
output: {
path: webpackPaths.dllPath,
},
},
}),
],
};
export default merge(baseConfig, configuration);

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import 'webpack-dev-server';
import path from 'path';
import fs from 'fs';
import webpack from 'webpack';
import HtmlWebpackPlugin from 'html-webpack-plugin';
import chalk from 'chalk';
import { merge } from 'webpack-merge';
import { execSync, spawn } from 'child_process';
import ReactRefreshWebpackPlugin from '@pmmmwh/react-refresh-webpack-plugin';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import checkNodeEnv from '../scripts/check-node-env';
// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
// at the dev webpack config is not accidentally run in a production environment
if (process.env.NODE_ENV === 'production') {
checkNodeEnv('development');
}
const port = process.env.PORT || 1212;
const manifest = path.resolve(webpackPaths.dllPath, 'renderer.json');
const skipDLLs =
module.parent?.filename.includes('webpack.config.renderer.dev.dll') ||
module.parent?.filename.includes('webpack.config.eslint');
/**
* Warn if the DLL is not built
*/
if (
!skipDLLs &&
!(fs.existsSync(webpackPaths.dllPath) && fs.existsSync(manifest))
) {
console.log(
chalk.black.bgYellow.bold(
'The DLL files are missing. Sit back while we build them for you with "npm run build-dll"',
),
);
execSync('npm run postinstall');
}
const configuration: webpack.Configuration = {
devtool: 'inline-source-map',
mode: 'development',
target: ['web', 'electron-renderer'],
entry: [
`webpack-dev-server/client?http://localhost:${port}/dist`,
'webpack/hot/only-dev-server',
path.join(webpackPaths.srcRendererPath, 'index.tsx'),
],
output: {
path: webpackPaths.distRendererPath,
publicPath: '/',
filename: 'renderer.dev.js',
library: {
type: 'umd',
},
},
module: {
rules: [
{
test: /\.s?(c|a)ss$/,
use: [
'style-loader',
{
loader: 'css-loader',
options: {
modules: true,
sourceMap: true,
importLoaders: 1,
},
},
'sass-loader',
],
include: /\.module\.s?(c|a)ss$/,
},
{
test: /\.s?css$/,
use: ['style-loader', 'css-loader', 'sass-loader'],
exclude: /\.module\.s?(c|a)ss$/,
},
// Fonts
{
test: /\.(woff|woff2|eot|ttf|otf)$/i,
type: 'asset/resource',
},
// Images
{
test: /\.(png|jpg|jpeg|gif)$/i,
type: 'asset/resource',
},
// SVG
{
test: /\.svg$/,
use: [
{
loader: '@svgr/webpack',
options: {
prettier: false,
svgo: false,
svgoConfig: {
plugins: [{ removeViewBox: false }],
},
titleProp: true,
ref: true,
},
},
'file-loader',
],
},
],
},
plugins: [
...(skipDLLs
? []
: [
new webpack.DllReferencePlugin({
context: webpackPaths.dllPath,
manifest: require(manifest),
sourceType: 'var',
}),
]),
new webpack.NoEmitOnErrorsPlugin(),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*
* By default, use 'development' as NODE_ENV. This can be overriden with
* 'staging', for example, by changing the ENV variables in the npm scripts
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),
new webpack.LoaderOptionsPlugin({
debug: true,
}),
new ReactRefreshWebpackPlugin(),
new HtmlWebpackPlugin({
filename: path.join('index.html'),
template: path.join(webpackPaths.srcRendererPath, 'index.ejs'),
minify: {
collapseWhitespace: true,
removeAttributeQuotes: true,
removeComments: true,
},
isBrowser: false,
env: process.env.NODE_ENV,
isDevelopment: process.env.NODE_ENV !== 'production',
nodeModules: webpackPaths.appNodeModulesPath,
}),
],
node: {
__dirname: false,
__filename: false,
},
devServer: {
port,
compress: true,
hot: true,
headers: { 'Access-Control-Allow-Origin': '*' },
static: {
publicPath: '/',
},
historyApiFallback: {
verbose: true,
},
setupMiddlewares(middlewares) {
console.log('Starting preload.js builder...');
const preloadProcess = spawn('npm', ['run', 'start:preload'], {
shell: true,
stdio: 'inherit',
})
.on('close', (code: number) => process.exit(code!))
.on('error', (spawnError) => console.error(spawnError));
console.log('Starting Main Process...');
let args = ['run', 'start:main'];
if (process.env.MAIN_ARGS) {
args = args.concat(
['--', ...process.env.MAIN_ARGS.matchAll(/"[^"]+"|[^\s"]+/g)].flat(),
);
}
spawn('npm', args, {
shell: true,
stdio: 'inherit',
})
.on('close', (code: number) => {
preloadProcess.kill();
process.exit(code!);
})
.on('error', (spawnError) => console.error(spawnError));
return middlewares;
},
},
};
export default merge(baseConfig, configuration);

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/**
* Build config for electron renderer process
*/
import path from 'path';
import webpack from 'webpack';
import HtmlWebpackPlugin from 'html-webpack-plugin';
import MiniCssExtractPlugin from 'mini-css-extract-plugin';
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
import CssMinimizerPlugin from 'css-minimizer-webpack-plugin';
import { merge } from 'webpack-merge';
import TerserPlugin from 'terser-webpack-plugin';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import checkNodeEnv from '../scripts/check-node-env';
import deleteSourceMaps from '../scripts/delete-source-maps';
checkNodeEnv('production');
deleteSourceMaps();
const configuration: webpack.Configuration = {
devtool: 'source-map',
mode: 'production',
target: ['web', 'electron-renderer'],
entry: [path.join(webpackPaths.srcRendererPath, 'index.tsx')],
output: {
path: webpackPaths.distRendererPath,
publicPath: './',
filename: 'renderer.js',
library: {
type: 'umd',
},
},
module: {
rules: [
{
test: /\.s?(a|c)ss$/,
use: [
MiniCssExtractPlugin.loader,
{
loader: 'css-loader',
options: {
modules: true,
sourceMap: true,
importLoaders: 1,
},
},
'sass-loader',
],
include: /\.module\.s?(c|a)ss$/,
},
{
test: /\.s?(a|c)ss$/,
use: [MiniCssExtractPlugin.loader, 'css-loader', 'sass-loader'],
exclude: /\.module\.s?(c|a)ss$/,
},
// Fonts
{
test: /\.(woff|woff2|eot|ttf|otf)$/i,
type: 'asset/resource',
},
// Images
{
test: /\.(png|jpg|jpeg|gif)$/i,
type: 'asset/resource',
},
// SVG
{
test: /\.svg$/,
use: [
{
loader: '@svgr/webpack',
options: {
prettier: false,
svgo: false,
svgoConfig: {
plugins: [{ removeViewBox: false }],
},
titleProp: true,
ref: true,
},
},
'file-loader',
],
},
],
},
optimization: {
minimize: true,
minimizer: [new TerserPlugin(), new CssMinimizerPlugin()],
},
plugins: [
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'production',
DEBUG_PROD: false,
}),
new MiniCssExtractPlugin({
filename: 'style.css',
}),
new BundleAnalyzerPlugin({
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
analyzerPort: 8889,
}),
new HtmlWebpackPlugin({
filename: 'index.html',
template: path.join(webpackPaths.srcRendererPath, 'index.ejs'),
minify: {
collapseWhitespace: true,
removeAttributeQuotes: true,
removeComments: true,
},
isBrowser: false,
isDevelopment: false,
}),
new webpack.DefinePlugin({
'process.type': '"renderer"',
}),
],
};
export default merge(baseConfig, configuration);

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const path = require('path');
const rootPath = path.join(__dirname, '../..');
const erbPath = path.join(__dirname, '..');
const erbNodeModulesPath = path.join(erbPath, 'node_modules');
const dllPath = path.join(__dirname, '../dll');
const srcPath = path.join(rootPath, 'src');
const srcMainPath = path.join(srcPath, 'main');
const srcRendererPath = path.join(srcPath, 'renderer');
const releasePath = path.join(rootPath, 'release');
const appPath = path.join(releasePath, 'app');
const appPackagePath = path.join(appPath, 'package.json');
const appNodeModulesPath = path.join(appPath, 'node_modules');
const srcNodeModulesPath = path.join(srcPath, 'node_modules');
const distPath = path.join(appPath, 'dist');
const distMainPath = path.join(distPath, 'main');
const distRendererPath = path.join(distPath, 'renderer');
const buildPath = path.join(releasePath, 'build');
export default {
rootPath,
erbNodeModulesPath,
dllPath,
srcPath,
srcMainPath,
srcRendererPath,
releasePath,
appPath,
appPackagePath,
appNodeModulesPath,
srcNodeModulesPath,
distPath,
distMainPath,
distRendererPath,
buildPath,
};